R-Type
Distributed multiplayer game engine in C++
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Game Namespace Reference

Classes

class  AccessibilityMenu
 Accessibility menu for configuring accessibility features. More...
 
class  AddServerMenu
 Dialog menu for adding a new server. More...
 
class  BaseMenu
 Base class for all menu implementations. More...
 
struct  ChatMessageData
 Chat message data. More...
 
class  ChatWidget
 In-game chat widget. More...
 
class  ConfirmQuitMenu
 Simple quit confirmation dialog. More...
 
class  ConnectionMenu
 Connection menu for entering player nickname, server IP, and port. More...
 
class  CreateRoomMenu
 Menu for creating a new game room. More...
 
class  DefeatMenu
 Defeat screen displayed when the player dies. More...
 
class  KeyBindingsMenu
 Menu for viewing and remapping key bindings. More...
 
class  LoginMenu
 
class  MainMenu
 Main menu of the game. More...
 
struct  PlayerInfo
 Player information in waiting room. More...
 
class  RoomListMenu
 Room list menu for selecting and managing game rooms. More...
 
class  ServerListMenu
 Server list menu for selecting and managing servers. More...
 
class  SettingsMenu
 Settings menu of the game. More...
 
class  VictoryMenu
 Victory screen displayed when the player wins the level. More...
 
class  WaitingRoomMenu
 Menu displayed while waiting for game to start. More...