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R-Type
Distributed multiplayer game engine in C++
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Classes | |
| class | AccessibilityMenu |
| Accessibility menu for configuring accessibility features. More... | |
| class | AddServerMenu |
| Dialog menu for adding a new server. More... | |
| class | BaseMenu |
| Base class for all menu implementations. More... | |
| struct | ChatMessageData |
| Chat message data. More... | |
| class | ChatWidget |
| In-game chat widget. More... | |
| class | ConfirmQuitMenu |
| Simple quit confirmation dialog. More... | |
| class | ConnectionMenu |
| Connection menu for entering player nickname, server IP, and port. More... | |
| class | CreateRoomMenu |
| Menu for creating a new game room. More... | |
| class | DefeatMenu |
| Defeat screen displayed when the player dies. More... | |
| class | KeyBindingsMenu |
| Menu for viewing and remapping key bindings. More... | |
| class | LoginMenu |
| class | MainMenu |
| Main menu of the game. More... | |
| struct | PlayerInfo |
| Player information in waiting room. More... | |
| class | RoomListMenu |
| Room list menu for selecting and managing game rooms. More... | |
| class | ServerListMenu |
| Server list menu for selecting and managing servers. More... | |
| class | SettingsMenu |
| Settings menu of the game. More... | |
| class | VictoryMenu |
| Victory screen displayed when the player wins the level. More... | |
| class | WaitingRoomMenu |
| Menu displayed while waiting for game to start. More... | |