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R-Type
Distributed multiplayer game engine in C++
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Chat message data. More...
#include <ChatWidget.hpp>

Public Member Functions | |
| ChatMessageData (uint32_t id, const std::string &name, const std::string &msg, uint64_t ts) | |
Public Attributes | |
| uint32_t | playerId |
| std::string | playerName |
| std::string | message |
| uint64_t | timestamp |
Chat message data.
Definition at line 25 of file ChatWidget.hpp.
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inline |
Definition at line 31 of file ChatWidget.hpp.
| std::string Game::ChatMessageData::message |
Definition at line 28 of file ChatWidget.hpp.
Referenced by Game::ChatWidget::FormatMessage().
| uint32_t Game::ChatMessageData::playerId |
Definition at line 26 of file ChatWidget.hpp.
| std::string Game::ChatMessageData::playerName |
Definition at line 27 of file ChatWidget.hpp.
Referenced by Game::ChatWidget::FormatMessage().
| uint64_t Game::ChatMessageData::timestamp |
Definition at line 29 of file ChatWidget.hpp.