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R-Type
Distributed multiplayer game engine in C++
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Player information in waiting room. More...
#include <WaitingRoomMenu.hpp>

Public Member Functions | |
| PlayerInfo (uint32_t id, const std::string &name, bool host, bool spectator) | |
Public Attributes | |
| uint32_t | playerId |
| std::string | playerName |
| bool | isHost |
| bool | isSpectator |
Player information in waiting room.
Definition at line 23 of file WaitingRoomMenu.hpp.
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inline |
Definition at line 29 of file WaitingRoomMenu.hpp.
| bool Game::PlayerInfo::isHost |
Definition at line 26 of file WaitingRoomMenu.hpp.
| bool Game::PlayerInfo::isSpectator |
Definition at line 27 of file WaitingRoomMenu.hpp.
| uint32_t Game::PlayerInfo::playerId |
Definition at line 24 of file WaitingRoomMenu.hpp.
| std::string Game::PlayerInfo::playerName |
Definition at line 25 of file WaitingRoomMenu.hpp.