Game state when waiting for players in lobby.
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#include <LobbyState.hpp>
Game state when waiting for players in lobby.
Definition at line 19 of file LobbyState.hpp.
◆ LobbyState()
| server::LobbyState::LobbyState |
( |
| ) |
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default |
◆ ~LobbyState()
| server::LobbyState::~LobbyState |
( |
| ) |
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overridedefault |
◆ enter()
| void server::LobbyState::enter |
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| ) |
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inlineoverridevirtual |
◆ exit()
| void server::LobbyState::exit |
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| ) |
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inlineoverridevirtual |
◆ update()
| void server::LobbyState::update |
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float |
dt | ) |
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inlineoverridevirtual |
The documentation for this class was generated from the following file: