Interface for managing game rooms.
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#include <IRoomManager.hpp>
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| virtual | ~IRoomManager ()=default |
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| virtual std::shared_ptr< Room > | createRoom (const std::string &id, const std::string &name="", size_t maxPlayers=4, bool isPrivate=false, float gameSpeedMultiplier=1.0f)=0 |
| | Create a new room.
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| virtual std::shared_ptr< Room > | getRoom (const std::string &id)=0 |
| | Retrieve a room by ID.
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| virtual bool | removeRoom (const std::string &id)=0 |
| | Remove a room by ID.
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| virtual std::vector< std::shared_ptr< Room > > | getAllRooms ()=0 |
| | Get all active rooms.
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| virtual std::vector< std::shared_ptr< Room > > | getPublicRooms ()=0 |
| | Get all public rooms (not private)
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| virtual size_t | getRoomCount () const =0 |
| | Get number of active rooms.
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| virtual bool | update (float deltaTime)=0 |
| | Update all rooms (called by server loop)
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Interface for managing game rooms.
Definition at line 21 of file IRoomManager.hpp.
◆ ~IRoomManager()
| virtual server::IRoomManager::~IRoomManager |
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virtualdefault |
◆ createRoom()
| virtual std::shared_ptr< Room > server::IRoomManager::createRoom |
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const std::string & |
id, |
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const std::string & |
name = "", |
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size_t |
maxPlayers = 4, |
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bool |
isPrivate = false, |
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float |
gameSpeedMultiplier = 1.0f |
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) |
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pure virtual |
Create a new room.
- Parameters
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| id | Room identifier |
| name | Display name (optional) |
| maxPlayers | Maximum players (default: 4) |
| isPrivate | Whether room is private (default: false) |
| gameSpeedMultiplier | Game speed multiplier (0.25 to 1.0, default: 1.0) |
- Returns
- Shared pointer to created room
Implemented in server::RoomManager.
◆ getAllRooms()
| virtual std::vector< std::shared_ptr< Room > > server::IRoomManager::getAllRooms |
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pure virtual |
◆ getPublicRooms()
| virtual std::vector< std::shared_ptr< Room > > server::IRoomManager::getPublicRooms |
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| ) |
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pure virtual |
Get all public rooms (not private)
- Returns
- Vector of public room pointers
Implemented in server::RoomManager.
◆ getRoom()
| virtual std::shared_ptr< Room > server::IRoomManager::getRoom |
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const std::string & |
id | ) |
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pure virtual |
Retrieve a room by ID.
- Parameters
-
- Returns
- Shared pointer to the room (nullptr if not found)
Implemented in server::RoomManager.
◆ getRoomCount()
| virtual size_t server::IRoomManager::getRoomCount |
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const |
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pure virtual |
◆ removeRoom()
| virtual bool server::IRoomManager::removeRoom |
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const std::string & |
id | ) |
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pure virtual |
Remove a room by ID.
- Parameters
-
- Returns
- true if room was removed
Implemented in server::RoomManager.
◆ update()
| virtual bool server::IRoomManager::update |
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float |
deltaTime | ) |
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pure virtual |
Update all rooms (called by server loop)
- Parameters
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| deltaTime | Time since last update |
- Returns
- true if room list changed (e.g. room removed)
Implemented in server::RoomManager.
The documentation for this class was generated from the following file: