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Distributed multiplayer game engine in C++
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SoundEffectManager.hpp File Reference
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Classes

class  Audio::SoundEffectManager
 Sound effect manager implementation using the graphics audio system. More...
 

Namespaces

namespace  Audio
 

Variables

constexpr float Audio::DEFAULT_SOUND_EFFECT_VOLUME = 0.65F
 Default volume for sound effects (65% of original volume).