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R-Type
Distributed multiplayer game engine in C++
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#include "ChatMessage.hpp"#include "EntityDestroyed.hpp"#include "EntityState.hpp"#include "GameOver.hpp"#include "GameStart.hpp"#include "GameState.hpp"#include "GamerulePacket.hpp"#include "JoinedRoom.hpp"#include "LeftRoom.hpp"#include "LoginResponse.hpp"#include "RegisterResponse.hpp"#include "RoomCreated.hpp"#include "RoomList.hpp"#include "RoomState.hpp"

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Namespaces | |
| namespace | RType::Messages::S2C |
| Server-to-Client messages. | |