R-Type
Distributed multiplayer game engine in C++
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S2C.hpp File Reference
#include "ChatMessage.hpp"
#include "EntityDestroyed.hpp"
#include "EntityState.hpp"
#include "GameOver.hpp"
#include "GameStart.hpp"
#include "GameState.hpp"
#include "GamerulePacket.hpp"
#include "JoinedRoom.hpp"
#include "LeftRoom.hpp"
#include "LoginResponse.hpp"
#include "RegisterResponse.hpp"
#include "RoomCreated.hpp"
#include "RoomList.hpp"
#include "RoomState.hpp"
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Namespaces

namespace  RType::Messages::S2C
 Server-to-Client messages.