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R-Type
Distributed multiplayer game engine in C++
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#include "LuaEngine.hpp"#include <filesystem>#include <unordered_set>#include "LuaBindings/ComponentBindings.hpp"#include "LuaBindings/EntityBindings.hpp"#include "LuaBindings/ServerGameBindings.hpp"#include "LuaBindings/WorldBindings.hpp"#include "common/ECS/Components/Health.hpp"#include "common/ECSWrapper/ECSWorld.hpp"#include "common/Logger/Logger.hpp"
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| namespace | scripting |