#include <raylib.h>
#include <chrono>
#include <deque>
#include <iostream>
#include <memory>
#include <optional>
#include <unordered_set>
#include "../common/Logger/Logger.hpp"
#include "Capnp/Messages/Messages.hpp"
#include "Capnp/NetworkMessages.hpp"
#include "Core/EventBus/EventBus.hpp"
#include "Events/NetworkEvent/NetworkEvent.hpp"
#include "Events/UIEvent.hpp"
#include "Input/InputBuffer.hpp"
#include "Network/Replicator.hpp"
#include "Rendering/Rendering.hpp"
Go to the source code of this file.
◆ GameScene
| Enumerator |
|---|
| LOBBY | |
| IN_GAME | |
| PAUSED | |
| GAME_OVER | |
Definition at line 28 of file GameLoop.hpp.