R-Type
Distributed multiplayer game engine in C++
Loading...
Searching...
No Matches
ComponentBindings.hpp File Reference
#include <sol/state.hpp>
#include "ComponentBindingHelper.hpp"
#include "common/ECSWrapper/ECSWorld.hpp"
Include dependency graph for ComponentBindings.hpp:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Namespaces

namespace  scripting
 
namespace  scripting::bindings
 

Functions

ComponentBindingHelperscripting::bindings::bindComponents (sol::state &lua, ecs::wrapper::ECSWorld *world)
 Bind ECS component types to Lua.