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Distributed multiplayer game engine in C++
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ecs::Collider::Vector2 Struct Reference

2D vector for size and offset. More...

#include <Collider.hpp>

Collaboration diagram for ecs::Collider::Vector2:
Collaboration graph

Public Attributes

float x
 X component.
 
float y
 Y component.
 

Detailed Description

2D vector for size and offset.

Definition at line 27 of file Collider.hpp.

Member Data Documentation

◆ x

float ecs::Collider::Vector2::x

X component.

Definition at line 28 of file Collider.hpp.

Referenced by ecs::CollisionSystem::checkAABB(), ecs::Collider::setOffset(), and ecs::Collider::setSize().

◆ y

float ecs::Collider::Vector2::y

Y component.

Definition at line 29 of file Collider.hpp.

Referenced by ecs::CollisionSystem::checkAABB(), ecs::Collider::setOffset(), and ecs::Collider::setSize().


The documentation for this struct was generated from the following file: