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Distributed multiplayer game engine in C++
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IEvent.hpp
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/*
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** EPITECH PROJECT, 2025
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** Created by hugo on 06/12/2025
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** File description:
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** IEvent.hpp
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*/
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#pragma once
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namespace
server
{
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class
IEvent
{
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public
:
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IEvent
() =
default
;
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virtual
~IEvent
() =
default
;
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};
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}
// namespace server
server::IEvent
Base interface for all events.
Definition
IEvent.hpp:18
server::IEvent::~IEvent
virtual ~IEvent()=default
server::IEvent::IEvent
IEvent()=default
server
Definition
CommandContext.hpp:16
server
Events
IEvent.hpp
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