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Distributed multiplayer game engine in C++
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IEvent.hpp
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1/*
2** EPITECH PROJECT, 2025
3** Created by hugo on 06/12/2025
4** File description:
5** IEvent.hpp
6*/
7
8#pragma once
9
10namespace server {
11
18 class IEvent {
19 public:
20 IEvent() = default;
21 virtual ~IEvent() = default;
22 };
23
24} // namespace server
Base interface for all events.
Definition IEvent.hpp:18
virtual ~IEvent()=default
IEvent()=default