R-Type
Distributed multiplayer game engine in C++
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server::IEvent Class Reference

Base interface for all events. More...

#include <IEvent.hpp>

Inheritance diagram for server::IEvent:
Inheritance graph
Collaboration diagram for server::IEvent:
Collaboration graph

Public Member Functions

 IEvent ()=default
 
virtual ~IEvent ()=default
 

Detailed Description

Base interface for all events.

Serves as a polymorphic base for all event types.

Definition at line 18 of file IEvent.hpp.

Constructor & Destructor Documentation

◆ IEvent()

server::IEvent::IEvent ( )
default

◆ ~IEvent()

virtual server::IEvent::~IEvent ( )
virtualdefault

The documentation for this class was generated from the following file: