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Distributed multiplayer game engine in C++
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main.cpp File Reference
#include <iostream>
#include <string>
#include "Client/Client.hpp"
Include dependency graph for main.cpp:

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Functions

void parseCommandLine (int argc, char **argv, std::string &host, uint16_t &port)
 
void printBanner (const std::string &host, uint16_t port)
 
int main (int argc, char **argv)
 

Function Documentation

◆ main()

int main ( int  argc,
char **  argv 
)

Definition at line 30 of file main.cpp.

References parseCommandLine(), and printBanner().

Here is the call graph for this function:

◆ parseCommandLine()

void parseCommandLine ( int  argc,
char **  argv,
std::string &  host,
uint16_t &  port 
)

Definition at line 13 of file main.cpp.

Referenced by main().

◆ printBanner()

void printBanner ( const std::string &  host,
uint16_t  port 
)

Definition at line 23 of file main.cpp.

Referenced by main().