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R-Type
Distributed multiplayer game engine in C++
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This is the complete list of members for server::InGameState, including all inherited members.
| enter() override | server::InGameState | inlinevirtual |
| exit() override | server::InGameState | inlinevirtual |
| GameState()=default | server::GameState | |
| InGameState()=default | server::InGameState | |
| update(float dt) override | server::InGameState | inlinevirtual |
| ~GameState()=default | server::GameState | virtual |
| ~InGameState() override=default | server::InGameState |