R-Type
Distributed multiplayer game engine in C++
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server::EntityDestroyedEvent Member List

This is the complete list of members for server::EntityDestroyedEvent, including all inherited members.

_entityIdserver::EntityDestroyedEventprivate
EntityDestroyedEvent(int entityId)server::EntityDestroyedEventinlineexplicit
getEntityId() constserver::EntityDestroyedEventinline
IEvent()=defaultserver::IEvent
~EntityDestroyedEvent() override=defaultserver::EntityDestroyedEvent
~IEvent()=defaultserver::IEventvirtual