R-Type
Distributed multiplayer game engine in C++
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SystemScheduler.hpp File Reference
#include <functional>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "ECSWorld.hpp"
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Classes

class  ecs::wrapper::SystemScheduler
 Advanced scheduler for controlling system execution order and dependencies. More...
 
struct  ecs::wrapper::SystemScheduler::SystemInfo
 Information about a scheduled system. More...
 

Namespaces

namespace  ecs
 Maximum number of distinct component types supported by the Registry.
 
namespace  ecs::wrapper