R-Type
Distributed multiplayer game engine in C++
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StartGame.hpp File Reference
#include <cstdint>
#include <vector>
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Classes

struct  RType::Messages::C2S::StartGame
 Request from host to start the game in their room. More...
 

Namespaces

namespace  RType
 
namespace  RType::Messages
 All game messages for R-Type network protocol.
 
namespace  RType::Messages::C2S
 Client-to-Server messages.