R-Type
Distributed multiplayer game engine in C++
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RType::Messages::C2S Namespace Reference

Client-to-Server messages. More...

Classes

class  AutoMatchmaking
 
class  C2SChatMessage
 Chat message sent from client to server. More...
 
class  CreateRoom
 
class  JoinGame
 Join game request sent from client to server. More...
 
class  JoinRoom
 
class  LeaveRoom
 
class  ListRooms
 Request list of available rooms. More...
 
class  LoginAccount
 Request to login with existing account. More...
 
class  PlayerInput
 Player input message sent from client to server (with redundancy) More...
 
class  RegisterAccount
 Request to register a new user account. More...
 
struct  StartGame
 Request from host to start the game in their room. More...
 
class  StartMatchmaking
 

Detailed Description

Client-to-Server messages.

All messages that flow from client to server.