|
R-Type
Distributed multiplayer game engine in C++
|
Client-to-Server messages. More...
Classes | |
| class | AutoMatchmaking |
| class | C2SChatMessage |
| Chat message sent from client to server. More... | |
| class | CreateRoom |
| class | JoinGame |
| Join game request sent from client to server. More... | |
| class | JoinRoom |
| class | LeaveRoom |
| class | ListRooms |
| Request list of available rooms. More... | |
| class | LoginAccount |
| Request to login with existing account. More... | |
| class | PlayerInput |
| Player input message sent from client to server (with redundancy) More... | |
| class | RegisterAccount |
| Request to register a new user account. More... | |
| struct | StartGame |
| Request from host to start the game in their room. More... | |
| class | StartMatchmaking |
Client-to-Server messages.
All messages that flow from client to server.