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Distributed multiplayer game engine in C++
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ServerLoop.hpp File Reference
#include <atomic>
#include <memory>
#include <mutex>
#include <thread>
#include "common/ECSWrapper/ECSWorld.hpp"
#include "server/Core/Clock/FrameTimer.hpp"
#include "server/Core/ServerLoop/IServerLoop.hpp"
#include "server/Game/Logic/IGameLogic.hpp"
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Classes

class  server::ServerLoop
 Deterministic fixed-timestep game loop. More...
 

Namespaces

namespace  server