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R-Type
Distributed multiplayer game engine in C++
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#include <capnp/message.h>#include <capnp/serialize.h>#include <string>#include <vector>#include "schemas/s2c_messages.capnp.h"

Go to the source code of this file.
Classes | |
| struct | RType::Messages::S2C::PlayerData |
| class | RType::Messages::S2C::RoomState |
Namespaces | |
| namespace | RType |
| namespace | RType::Messages |
| All game messages for R-Type network protocol. | |
| namespace | RType::Messages::S2C |
| Server-to-Client messages. | |