R-Type
Distributed multiplayer game engine in C++
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PlayerInput.hpp File Reference
#include <capnp/message.h>
#include <capnp/serialize.h>
#include <cstdint>
#include <stdexcept>
#include <vector>
#include "../Shared/SharedTypes.hpp"
#include "schemas/c2s_messages.capnp.h"
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Classes

class  RType::Messages::C2S::PlayerInput
 Player input message sent from client to server (with redundancy) More...
 
struct  RType::Messages::C2S::PlayerInput::InputSnapshot
 

Namespaces

namespace  RType
 
namespace  RType::Messages
 All game messages for R-Type network protocol.
 
namespace  RType::Messages::C2S
 Client-to-Server messages.