R-Type
Distributed multiplayer game engine in C++
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OrbitalModule.hpp File Reference
#include <cstdint>
#include "IComponent.hpp"
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Classes

class  ecs::OrbitalModule
 Component for entities that orbit around a parent entity (like drones in Isaac). More...
 

Namespaces

namespace  ecs
 Maximum number of distinct component types supported by the Registry.