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R-Type
Distributed multiplayer game engine in C++
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#include <chrono>#include <cstdint>#include <memory>#include <mutex>#include <unordered_map>#include <vector>#include "server/Rooms/Matchmaking/IMatchmakingService.hpp"

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Classes | |
| struct | server::PlayerQueueInfo |
| Information about a player in matchmaking queue. More... | |
| class | server::MatchmakingService |
| Automatic matchmaking service. More... | |
Namespaces | |
| namespace | server |