R-Type
Distributed multiplayer game engine in C++
Loading...
Searching...
No Matches
server::PlayerQueueInfo Struct Reference

Information about a player in matchmaking queue. More...

#include <MatchmakingService.hpp>

Collaboration diagram for server::PlayerQueueInfo:
Collaboration graph

Public Attributes

uint32_t playerId
 
std::chrono::steady_clock::time_point joinTime
 

Detailed Description

Information about a player in matchmaking queue.

Definition at line 25 of file MatchmakingService.hpp.

Member Data Documentation

◆ joinTime

std::chrono::steady_clock::time_point server::PlayerQueueInfo::joinTime

◆ playerId

uint32_t server::PlayerQueueInfo::playerId

The documentation for this struct was generated from the following file: