R-Type
Distributed multiplayer game engine in C++
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Lobby.hpp File Reference
#include <atomic>
#include <chrono>
#include <cstdint>
#include <memory>
#include <mutex>
#include <unordered_map>
#include <vector>
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Classes

struct  server::LobbyPlayer
 Information about a player in the lobby. More...
 
class  server::Lobby
 Main lobby where players connect before joining rooms. More...
 

Namespaces

namespace  server