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R-Type
Distributed multiplayer game engine in C++
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#include <atomic>#include <chrono>#include <cstdint>#include <memory>#include <mutex>#include <unordered_map>#include <vector>

Go to the source code of this file.
Classes | |
| struct | server::LobbyPlayer |
| Information about a player in the lobby. More... | |
| class | server::Lobby |
| Main lobby where players connect before joining rooms. More... | |
Namespaces | |
| namespace | server |