|
R-Type
Distributed multiplayer game engine in C++
|
#include <capnp/message.h>#include <capnp/serialize.h>#include <cstdint>#include <string>#include <vector>#include "schemas/s2c_messages.capnp.h"

Go to the source code of this file.
Classes | |
| class | RType::Messages::S2C::LeftRoom |
| Notification that a player has left a room. More... | |
Namespaces | |
| namespace | RType |
| namespace | RType::Messages |
| All game messages for R-Type network protocol. | |
| namespace | RType::Messages::S2C |
| Server-to-Client messages. | |
Enumerations | |
| enum class | RType::Messages::S2C::LeftRoomReason : uint8_t { RType::Messages::S2C::VOLUNTARY_LEAVE = 0 , RType::Messages::S2C::KICKED = 1 , RType::Messages::S2C::ROOM_CLOSED = 2 , RType::Messages::S2C::SERVER_SHUTDOWN = 3 } |
| Reason why a player left a room. More... | |