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R-Type
Distributed multiplayer game engine in C++
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#include <cstdint>#include <string>#include <vector>

Go to the source code of this file.
Classes | |
| struct | server::RoomInfo |
| Information about a room. More... | |
| class | server::IRoom |
| Interface for a game room. More... | |
Namespaces | |
| namespace | server |
Enumerations | |
| enum class | server::RoomState { server::WAITING , server::STARTING , server::IN_PROGRESS , server::FINISHED } |
| State of a game room. More... | |