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Distributed multiplayer game engine in C++
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server::RoomInfo Struct Reference

Information about a room. More...

#include <IRoom.hpp>

Collaboration diagram for server::RoomInfo:
Collaboration graph

Public Attributes

std::string id
 
std::string name
 
RoomState state
 
size_t currentPlayers
 
size_t maxPlayers
 
bool isPrivate
 
std::string hostPlayerId
 

Detailed Description

Information about a room.

Definition at line 31 of file IRoom.hpp.

Member Data Documentation

◆ currentPlayers

size_t server::RoomInfo::currentPlayers

Definition at line 35 of file IRoom.hpp.

◆ hostPlayerId

std::string server::RoomInfo::hostPlayerId

Definition at line 38 of file IRoom.hpp.

◆ id

std::string server::RoomInfo::id

Definition at line 32 of file IRoom.hpp.

◆ isPrivate

bool server::RoomInfo::isPrivate

Definition at line 37 of file IRoom.hpp.

◆ maxPlayers

size_t server::RoomInfo::maxPlayers

Definition at line 36 of file IRoom.hpp.

◆ name

std::string server::RoomInfo::name

Definition at line 33 of file IRoom.hpp.

◆ state

RoomState server::RoomInfo::state

Definition at line 34 of file IRoom.hpp.


The documentation for this struct was generated from the following file: