|
R-Type
Distributed multiplayer game engine in C++
|


Go to the source code of this file.
Classes | |
| class | IPeer |
| Interface representing a remote peer in the network. More... | |
Enumerations | |
| enum class | PeerState { DISCONNECTED , CONNECTING , ACKNOWLEDGING_CONNECT , CONNECTION_PENDING , CONNECTION_SUCCEEDED , CONNECTED , DISCONNECT_LATER , DISCONNECTING , ACKNOWLEDGING_DISCONNECT , ZOMBIE } |
| Represents the connection state of a peer. More... | |
|
strong |
Represents the connection state of a peer.