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R-Type
Distributed multiplayer game engine in C++
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#include <chrono>#include <future>#include <iostream>#include <memory>#include <string>#include <thread>#include "../common/Logger/Logger.hpp"#include "Core/EventBus/EventBus.hpp"#include "Core/GameLoop/GameLoop.hpp"#include "Network/Replicator.hpp"#include "NetworkFactory.hpp"

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Classes | |
| class | Client |
| R-Type client application. More... | |