|
R-Type
Distributed multiplayer game engine in C++
|

Public Attributes | |
| float | speed |
| int | health |
| int | scoreValue |
| float | colliderWidth |
| float | colliderHeight |
Definition at line 168 of file PrefabFactory.hpp.
| float ecs::PrefabFactory::EnemySpawnData::colliderHeight |
Definition at line 173 of file PrefabFactory.hpp.
Referenced by ecs::PrefabFactory::createEnemy(), ecs::PrefabFactory::createEnemy(), and ecs::PrefabFactory::createEnemyFromRegistry().
| float ecs::PrefabFactory::EnemySpawnData::colliderWidth |
Definition at line 172 of file PrefabFactory.hpp.
Referenced by ecs::PrefabFactory::createEnemy(), ecs::PrefabFactory::createEnemy(), and ecs::PrefabFactory::createEnemyFromRegistry().
| int ecs::PrefabFactory::EnemySpawnData::health |
Definition at line 170 of file PrefabFactory.hpp.
Referenced by ecs::PrefabFactory::createEnemy().
| int ecs::PrefabFactory::EnemySpawnData::scoreValue |
Definition at line 171 of file PrefabFactory.hpp.
Referenced by ecs::PrefabFactory::createEnemy().
| float ecs::PrefabFactory::EnemySpawnData::speed |
Definition at line 169 of file PrefabFactory.hpp.
Referenced by ecs::PrefabFactory::createEnemy(), ecs::PrefabFactory::createEnemy(), and ecs::PrefabFactory::createEnemyFromRegistry().