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R-Type
Distributed multiplayer game engine in C++
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#include <ConnectionMessages.hpp>

Public Attributes | |
| std::string | username |
| std::string | password |
Definition at line 34 of file ConnectionMessages.hpp.
| std::string ConnectionMessages::RegisterRequestData::password |
Definition at line 36 of file ConnectionMessages.hpp.
Referenced by ConnectionMessages::createRegisterRequest(), and ConnectionMessages::parseRegisterRequest().
| std::string ConnectionMessages::RegisterRequestData::username |
Definition at line 35 of file ConnectionMessages.hpp.
Referenced by ConnectionMessages::createRegisterRequest(), and ConnectionMessages::parseRegisterRequest().