R-Type
Distributed multiplayer game engine in C++
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server::PlayerLeftEvent Member List

This is the complete list of members for server::PlayerLeftEvent, including all inherited members.

_playerIdserver::PlayerLeftEventprivate
_typeserver::GameEventprivate
GameEvent(Type type)server::GameEventexplicit
getPlayerId() constserver::PlayerLeftEventinline
getType() constserver::GameEvent
IEvent()=defaultserver::IEvent
PlayerLeftEvent(uint32_t playerId)server::PlayerLeftEventinlineexplicit
Type enum nameserver::GameEvent
~GameEvent() override=defaultserver::GameEventvirtual
~IEvent()=defaultserver::IEventvirtual
~PlayerLeftEvent() override=defaultserver::PlayerLeftEvent