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R-Type
Distributed multiplayer game engine in C++
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This is the complete list of members for server::IServerLoop, including all inherited members.
| isRunning() const =0 | server::IServerLoop | pure virtual |
| start()=0 | server::IServerLoop | pure virtual |
| stop()=0 | server::IServerLoop | pure virtual |
| ~IServerLoop()=default | server::IServerLoop | virtual |