R-Type
Distributed multiplayer game engine in C++
Loading...
Searching...
No Matches
server::GameStateSerializer Member List

This is the complete list of members for server::GameStateSerializer, including all inherited members.

createDeltaUpdate(ecs::wrapper::ECSWorld &world, uint32_t serverTick, const GameStateSnapshot &lastSnapshot)server::GameStateSerializerstatic
createFullSnapshot(ecs::wrapper::ECSWorld &world, uint32_t serverTick)server::GameStateSerializerstatic
serializeEntity(ecs::wrapper::ECSWorld &world, uint32_t entityId)server::GameStateSerializerstatic