R-Type
Distributed multiplayer game engine in C++
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server::GameEndedEvent Member List

This is the complete list of members for server::GameEndedEvent, including all inherited members.

_reasonserver::GameEndedEventprivate
_typeserver::GameEventprivate
GameEndedEvent(const std::string &reason="")server::GameEndedEventinlineexplicit
GameEvent(Type type)server::GameEventexplicit
getReason() constserver::GameEndedEventinline
getType() constserver::GameEvent
IEvent()=defaultserver::IEvent
Type enum nameserver::GameEvent
~GameEndedEvent() override=defaultserver::GameEndedEvent
~GameEvent() override=defaultserver::GameEventvirtual
~IEvent()=defaultserver::IEventvirtual