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R-Type
Distributed multiplayer game engine in C++
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This is the complete list of members for UI::IButton, including all inherited members.
| ApplyAlignment()=0 | UI::IButton | pure virtual |
| GetAlign() const =0 | UI::IButton | pure virtual |
| GetFont() const =0 | UI::IButton | pure virtual |
| GetPosition(float &x, float &y) const =0 | UI::IButton | pure virtual |
| GetSize(float &width, float &height) const =0 | UI::IButton | pure virtual |
| GetState() const =0 | UI::IButton | pure virtual |
| GetText() const =0 | UI::IButton | pure virtual |
| GetTextColor() const =0 | UI::IButton | pure virtual |
| GetTextSize() const =0 | UI::IButton | pure virtual |
| IsEnabled() const =0 | UI::IButton | pure virtual |
| IsFocused() const =0 | UI::IButton | pure virtual |
| Render()=0 | UI::IButton | pure virtual |
| SetAlign(Align align)=0 | UI::IButton | pure virtual |
| SetBackgroundColor(unsigned int color)=0 | UI::IButton | pure virtual |
| SetCallback(std::function< void()> callback)=0 | UI::IButton | pure virtual |
| SetEnabled(bool enabled)=0 | UI::IButton | pure virtual |
| SetFocused(bool focused)=0 | UI::IButton | pure virtual |
| SetFont(int fontHandle)=0 | UI::IButton | pure virtual |
| SetHoverColor(unsigned int color)=0 | UI::IButton | pure virtual |
| SetPosition(float x, float y)=0 | UI::IButton | pure virtual |
| SetSize(float width, float height)=0 | UI::IButton | pure virtual |
| SetText(const std::string &text)=0 | UI::IButton | pure virtual |
| SetTextColor(unsigned int color)=0 | UI::IButton | pure virtual |
| SetTextSize(int size)=0 | UI::IButton | pure virtual |
| TriggerClick()=0 | UI::IButton | pure virtual |
| Update()=0 | UI::IButton | pure virtual |
| ~IButton()=default | UI::IButton | virtual |