R-Type
Distributed multiplayer game engine in C++
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NetworkEvent Member List

This is the complete list of members for NetworkEvent, including all inherited members.

_dataNetworkEventprivate
_messageContentNetworkEventprivate
_timestampNetworkEventprivate
_typeNetworkEventprivate
getData() constNetworkEventinline
getMessageContent() constNetworkEventinline
getTimestamp() constNetworkEventinline
getType() constNetworkEventinline
NetworkEvent(NetworkMessageType type, std::vector< uint8_t > data)NetworkEventinline
setMessageContent(const std::string &content)NetworkEventinline
setTimestamp(uint64_t timestamp)NetworkEventinline
~IEvent()=defaultIEventvirtual