R-Type
Distributed multiplayer game engine in C++
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IPeer Member List

This is the complete list of members for IPeer, including all inherited members.

disconnect(uint32_t data=0)=0IPeerpure virtual
disconnectLater(uint32_t data=0)=0IPeerpure virtual
disconnectNow(uint32_t data=0)=0IPeerpure virtual
getAddress() const =0IPeerpure virtual
getData() const =0IPeerpure virtual
getID() const =0IPeerpure virtual
getRoundTripTime() const =0IPeerpure virtual
getState() const =0IPeerpure virtual
send(std::unique_ptr< IPacket > packet, uint8_t channelID=0)=0IPeerpure virtual
setData(void *data)=0IPeerpure virtual
~IPeer()=defaultIPeervirtual