R-Type
Distributed multiplayer game engine in C++
Loading...
Searching...
No Matches
Graphics::IGraphics Member List

This is the complete list of members for Graphics::IGraphics, including all inherited members.

BeginColorblindCapture()=0Graphics::IGraphicspure virtual
ClearWindow()=0Graphics::IGraphicspure virtual
CloseAudioDevice()=0Graphics::IGraphicspure virtual
CloseWindow()=0Graphics::IGraphicspure virtual
CreateTextureFromMemory(const char *textureName, const void *pixels, int width, int height, int format)=0Graphics::IGraphicspure virtual
DisplayWindow()=0Graphics::IGraphicspure virtual
DrawCircle(int x, int y, int radius, unsigned int color)=0Graphics::IGraphicspure virtual
DrawCircleFilled(int x, int y, int radius, unsigned int color)=0Graphics::IGraphicspure virtual
DrawRect(int x, int y, int width, int height, unsigned int color)=0Graphics::IGraphicspure virtual
DrawRectangle(int x, int y, int width, int height, unsigned int color)=0Graphics::IGraphicspure virtual
DrawRectangleLines(int x, int y, int width, int height, unsigned int color)=0Graphics::IGraphicspure virtual
DrawRectFilled(int x, int y, int width, int height, unsigned int color)=0Graphics::IGraphicspure virtual
DrawText(int fontHandle, const char *text, int x, int y, int fontSize, unsigned int color)=0Graphics::IGraphicspure virtual
DrawText(const char *text, int x, int y, int fontSize, unsigned int color)=0Graphics::IGraphicspure virtual
DrawTexture(const char *textureName, int x, int y, unsigned int tint)=0Graphics::IGraphicspure virtual
DrawTextureEx(const char *textureName, int srcX, int srcY, int srcW, int srcH, float destX, float destY, float rotation, float scale, unsigned int tint)=0Graphics::IGraphicspure virtual
DrawTexturePro(const char *textureName, int srcX, int srcY, int srcW, int srcH, float destX, float destY, float destW, float destH, unsigned int tint)=0Graphics::IGraphicspure virtual
EndColorblindCapture()=0Graphics::IGraphicspure virtual
GetCharPressed() const =0Graphics::IGraphicspure virtual
GetColorblindFilter() const =0Graphics::IGraphicspure virtual
GetDeltaTime() const =0Graphics::IGraphicspure virtual
GetFontHeight(int fontHandle, int fontSize)=0Graphics::IGraphicspure virtual
GetGamepadAxisMovement(int gamepad, int axis) const =0Graphics::IGraphicspure virtual
GetMousePosition(float &x, float &y) const =0Graphics::IGraphicspure virtual
GetMouseX() const =0Graphics::IGraphicspure virtual
GetMouseY() const =0Graphics::IGraphicspure virtual
GetScreenHeight() const =0Graphics::IGraphicspure virtual
GetScreenWidth() const =0Graphics::IGraphicspure virtual
GetTextureSize(const char *textureName, int &width, int &height) const =0Graphics::IGraphicspure virtual
GetTime() const =0Graphics::IGraphicspure virtual
GetWindowHeight() const =0Graphics::IGraphicspure virtual
GetWindowWidth() const =0Graphics::IGraphicspure virtual
InitAudioDevice()=0Graphics::IGraphicspure virtual
InitWindow(int width, int height, const char *title)=0Graphics::IGraphicspure virtual
IsAudioDeviceReady() const =0Graphics::IGraphicspure virtual
IsGamepadAvailable(int gamepad) const =0Graphics::IGraphicspure virtual
IsGamepadButtonDown(int gamepad, int button) const =0Graphics::IGraphicspure virtual
IsGamepadButtonPressed(int gamepad, int button) const =0Graphics::IGraphicspure virtual
IsKeyDown(int key) const =0Graphics::IGraphicspure virtual
IsKeyPressed(int key) const =0Graphics::IGraphicspure virtual
IsKeyReleased(int key) const =0Graphics::IGraphicspure virtual
IsMouseButtonDown(int button) const =0Graphics::IGraphicspure virtual
IsMouseButtonPressed(int button) const =0Graphics::IGraphicspure virtual
IsSoundPlaying(const char *soundName) const =0Graphics::IGraphicspure virtual
IsWindowOpen() const =0Graphics::IGraphicspure virtual
LoadFont(const char *filepath, int size)=0Graphics::IGraphicspure virtual
LoadSound(const char *soundName, const char *filepath)=0Graphics::IGraphicspure virtual
LoadTexture(const char *textureName, const char *filepath)=0Graphics::IGraphicspure virtual
PlaySound(const char *soundName)=0Graphics::IGraphicspure virtual
SetClearColor(unsigned int color)=0Graphics::IGraphicspure virtual
SetColorblindFilter(ColorblindFilterType filter)=0Graphics::IGraphicspure virtual
SetSoundVolume(const char *soundName, float volume)=0Graphics::IGraphicspure virtual
SetTargetFPS(int fps)=0Graphics::IGraphicspure virtual
SetWindowSize(int width, int height)=0Graphics::IGraphicspure virtual
SetWindowTitle(const char *title)=0Graphics::IGraphicspure virtual
StartDrawing()=0Graphics::IGraphicspure virtual
TakeScreenshot(const char *filepath)=0Graphics::IGraphicspure virtual
ToggleFullScreen()=0Graphics::IGraphicspure virtual
UnloadFont(int fontHandle)=0Graphics::IGraphicspure virtual
UnloadSound(const char *soundName)=0Graphics::IGraphicspure virtual
UnloadTexture(const char *textureName)=0Graphics::IGraphicspure virtual
UpdateTexture(const char *textureName, const void *pixels)=0Graphics::IGraphicspure virtual
WindowShouldClose() const =0Graphics::IGraphicspure virtual
~IGraphics()=defaultGraphics::IGraphicsvirtual