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R-Type
Distributed multiplayer game engine in C++
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This is the complete list of members for Graphics::IGraphics, including all inherited members.
| BeginColorblindCapture()=0 | Graphics::IGraphics | pure virtual |
| ClearWindow()=0 | Graphics::IGraphics | pure virtual |
| CloseAudioDevice()=0 | Graphics::IGraphics | pure virtual |
| CloseWindow()=0 | Graphics::IGraphics | pure virtual |
| CreateTextureFromMemory(const char *textureName, const void *pixels, int width, int height, int format)=0 | Graphics::IGraphics | pure virtual |
| DisplayWindow()=0 | Graphics::IGraphics | pure virtual |
| DrawCircle(int x, int y, int radius, unsigned int color)=0 | Graphics::IGraphics | pure virtual |
| DrawCircleFilled(int x, int y, int radius, unsigned int color)=0 | Graphics::IGraphics | pure virtual |
| DrawRect(int x, int y, int width, int height, unsigned int color)=0 | Graphics::IGraphics | pure virtual |
| DrawRectangle(int x, int y, int width, int height, unsigned int color)=0 | Graphics::IGraphics | pure virtual |
| DrawRectangleLines(int x, int y, int width, int height, unsigned int color)=0 | Graphics::IGraphics | pure virtual |
| DrawRectFilled(int x, int y, int width, int height, unsigned int color)=0 | Graphics::IGraphics | pure virtual |
| DrawText(int fontHandle, const char *text, int x, int y, int fontSize, unsigned int color)=0 | Graphics::IGraphics | pure virtual |
| DrawText(const char *text, int x, int y, int fontSize, unsigned int color)=0 | Graphics::IGraphics | pure virtual |
| DrawTexture(const char *textureName, int x, int y, unsigned int tint)=0 | Graphics::IGraphics | pure virtual |
| DrawTextureEx(const char *textureName, int srcX, int srcY, int srcW, int srcH, float destX, float destY, float rotation, float scale, unsigned int tint)=0 | Graphics::IGraphics | pure virtual |
| DrawTexturePro(const char *textureName, int srcX, int srcY, int srcW, int srcH, float destX, float destY, float destW, float destH, unsigned int tint)=0 | Graphics::IGraphics | pure virtual |
| EndColorblindCapture()=0 | Graphics::IGraphics | pure virtual |
| GetCharPressed() const =0 | Graphics::IGraphics | pure virtual |
| GetColorblindFilter() const =0 | Graphics::IGraphics | pure virtual |
| GetDeltaTime() const =0 | Graphics::IGraphics | pure virtual |
| GetFontHeight(int fontHandle, int fontSize)=0 | Graphics::IGraphics | pure virtual |
| GetGamepadAxisMovement(int gamepad, int axis) const =0 | Graphics::IGraphics | pure virtual |
| GetMousePosition(float &x, float &y) const =0 | Graphics::IGraphics | pure virtual |
| GetMouseX() const =0 | Graphics::IGraphics | pure virtual |
| GetMouseY() const =0 | Graphics::IGraphics | pure virtual |
| GetScreenHeight() const =0 | Graphics::IGraphics | pure virtual |
| GetScreenWidth() const =0 | Graphics::IGraphics | pure virtual |
| GetTextureSize(const char *textureName, int &width, int &height) const =0 | Graphics::IGraphics | pure virtual |
| GetTime() const =0 | Graphics::IGraphics | pure virtual |
| GetWindowHeight() const =0 | Graphics::IGraphics | pure virtual |
| GetWindowWidth() const =0 | Graphics::IGraphics | pure virtual |
| InitAudioDevice()=0 | Graphics::IGraphics | pure virtual |
| InitWindow(int width, int height, const char *title)=0 | Graphics::IGraphics | pure virtual |
| IsAudioDeviceReady() const =0 | Graphics::IGraphics | pure virtual |
| IsGamepadAvailable(int gamepad) const =0 | Graphics::IGraphics | pure virtual |
| IsGamepadButtonDown(int gamepad, int button) const =0 | Graphics::IGraphics | pure virtual |
| IsGamepadButtonPressed(int gamepad, int button) const =0 | Graphics::IGraphics | pure virtual |
| IsKeyDown(int key) const =0 | Graphics::IGraphics | pure virtual |
| IsKeyPressed(int key) const =0 | Graphics::IGraphics | pure virtual |
| IsKeyReleased(int key) const =0 | Graphics::IGraphics | pure virtual |
| IsMouseButtonDown(int button) const =0 | Graphics::IGraphics | pure virtual |
| IsMouseButtonPressed(int button) const =0 | Graphics::IGraphics | pure virtual |
| IsSoundPlaying(const char *soundName) const =0 | Graphics::IGraphics | pure virtual |
| IsWindowOpen() const =0 | Graphics::IGraphics | pure virtual |
| LoadFont(const char *filepath, int size)=0 | Graphics::IGraphics | pure virtual |
| LoadSound(const char *soundName, const char *filepath)=0 | Graphics::IGraphics | pure virtual |
| LoadTexture(const char *textureName, const char *filepath)=0 | Graphics::IGraphics | pure virtual |
| PlaySound(const char *soundName)=0 | Graphics::IGraphics | pure virtual |
| SetClearColor(unsigned int color)=0 | Graphics::IGraphics | pure virtual |
| SetColorblindFilter(ColorblindFilterType filter)=0 | Graphics::IGraphics | pure virtual |
| SetSoundVolume(const char *soundName, float volume)=0 | Graphics::IGraphics | pure virtual |
| SetTargetFPS(int fps)=0 | Graphics::IGraphics | pure virtual |
| SetWindowSize(int width, int height)=0 | Graphics::IGraphics | pure virtual |
| SetWindowTitle(const char *title)=0 | Graphics::IGraphics | pure virtual |
| StartDrawing()=0 | Graphics::IGraphics | pure virtual |
| TakeScreenshot(const char *filepath)=0 | Graphics::IGraphics | pure virtual |
| ToggleFullScreen()=0 | Graphics::IGraphics | pure virtual |
| UnloadFont(int fontHandle)=0 | Graphics::IGraphics | pure virtual |
| UnloadSound(const char *soundName)=0 | Graphics::IGraphics | pure virtual |
| UnloadTexture(const char *textureName)=0 | Graphics::IGraphics | pure virtual |
| UpdateTexture(const char *textureName, const void *pixels)=0 | Graphics::IGraphics | pure virtual |
| WindowShouldClose() const =0 | Graphics::IGraphics | pure virtual |
| ~IGraphics()=default | Graphics::IGraphics | virtual |