This is the complete list of members for Game::CreateRoomMenu, including all inherited members.
| _cancelButton | Game::CreateRoomMenu | private |
| _createButton | Game::CreateRoomMenu | private |
| _errorMessage | Game::CreateRoomMenu | private |
| _gameSpeedButton | Game::CreateRoomMenu | private |
| _gameSpeedMultiplier | Game::CreateRoomMenu | private |
| _graphics | Game::CreateRoomMenu | private |
| _isPrivate | Game::CreateRoomMenu | private |
| _maxPlayersButton | Game::CreateRoomMenu | private |
| _menu | Game::BaseMenu | protected |
| _onCancel | Game::CreateRoomMenu | private |
| _onCreate | Game::CreateRoomMenu | private |
| _privateButton | Game::CreateRoomMenu | private |
| _roomNameInput | Game::CreateRoomMenu | private |
| _selectedMaxPlayers | Game::CreateRoomMenu | private |
| _soundService | Game::BaseMenu | protected |
| _uiFactory | Game::BaseMenu | protected |
| BaseMenu(UI::IUIFactory &uiFactory) | Game::BaseMenu | explicit |
| CreateCenteredButton(const char *label, float offsetY, float width, float height, unsigned int backgroundColor, unsigned int hoverColor, std::function< void()> callback) | Game::BaseMenu | protected |
| CreateRoomMenu(UI::IUIFactory &uiFactory, Graphics::IGraphics &graphics) | Game::CreateRoomMenu | explicit |
| Hide() | Game::BaseMenu | virtual |
| Initialize() override | Game::CreateRoomMenu | virtual |
| IsVisible() const | Game::BaseMenu | virtual |
| OnCancelClicked() | Game::CreateRoomMenu | private |
| OnCreateClicked() | Game::CreateRoomMenu | private |
| Render() override | Game::CreateRoomMenu | virtual |
| SetOnCancel(std::function< void()> onCancel) | Game::CreateRoomMenu | |
| SetOnCreate(std::function< void(const std::string &, uint32_t, bool, float)> onCreate) | Game::CreateRoomMenu | |
| SetSoundEffectService(Audio::ISoundEffectService *soundService) | Game::BaseMenu | |
| Show() | Game::BaseMenu | virtual |
| Update() override | Game::CreateRoomMenu | virtual |
| UpdateSpeedButtonText() | Game::CreateRoomMenu | private |
| ValidateInput() | Game::CreateRoomMenu | private |
| WrapWithClickSound(std::function< void()> callback) | Game::BaseMenu | protected |
| ~BaseMenu()=default | Game::BaseMenu | virtual |
| ~CreateRoomMenu() override=default | Game::CreateRoomMenu | |