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R-Type
Distributed multiplayer game engine in C++
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#include "IComponent.hpp"

Go to the source code of this file.
Classes | |
| class | ecs::Velocity |
| Component representing movement direction and speed. More... | |
| struct | ecs::Velocity::Vector2 |
| 2D vector for direction. More... | |
Namespaces | |
| namespace | ecs |
| Maximum number of distinct component types supported by the Registry. | |