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R-Type
Distributed multiplayer game engine in C++
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Go to the source code of this file.
Classes | |
| struct | ecs::Rectangle |
| Rectangle structure defining a region in a texture. More... | |
| class | ecs::Sprite |
| Component representing a visual sprite from a texture. More... | |
Namespaces | |
| namespace | ecs |
| Maximum number of distinct component types supported by the Registry. | |