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R-Type
Distributed multiplayer game engine in C++
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#include <functional>#include <memory>#include <thread>#include "Capnp/NetworkMessages.hpp"#include "IHost.hpp"#include "NetworkFactory.hpp"#include "ThreadSafeQueue.hpp"

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Classes | |
| class | ServerNetworkManager |
| Manages network communication for the server with dedicated thread. More... | |