R-Type
Distributed multiplayer game engine in C++
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ServerNetworkManager.hpp File Reference
#include <functional>
#include <memory>
#include <thread>
#include "Capnp/NetworkMessages.hpp"
#include "IHost.hpp"
#include "NetworkFactory.hpp"
#include "ThreadSafeQueue.hpp"
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Classes

class  ServerNetworkManager
 Manages network communication for the server with dedicated thread. More...