R-Type
Distributed multiplayer game engine in C++
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Room.hpp File Reference
#include <cstdint>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "server/Core/EventBus/EventBus.hpp"
#include "server/Core/ServerLoop/ServerLoop.hpp"
#include "server/Game/Logic/IGameLogic.hpp"
#include "server/Rooms/IRoom.hpp"
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Classes

class  server::Room
 Concrete implementation of IRoom with game instance management. More...
 

Namespaces

namespace  server