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R-Type
Distributed multiplayer game engine in C++
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#include <cstdint>#include <memory>#include <mutex>#include <string>#include <vector>#include "server/Core/EventBus/EventBus.hpp"#include "server/Core/ServerLoop/ServerLoop.hpp"#include "server/Game/Logic/IGameLogic.hpp"#include "server/Rooms/IRoom.hpp"

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Classes | |
| class | server::Room |
| Concrete implementation of IRoom with game instance management. More... | |
Namespaces | |
| namespace | server |