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R-Type
Distributed multiplayer game engine in C++
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#include <memory>#include <mutex>#include <unordered_map>#include "server/Rooms/Matchmaking/MatchmakingService.hpp"#include "server/Rooms/RoomManager/IRoomManager.hpp"

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Classes | |
| class | server::RoomManager |
| Manages all game rooms and matchmaking. More... | |
Namespaces | |
| namespace | server |
Typedefs | |
| using | server::RoomCreatedCallback = std::function< void(std::shared_ptr< Room >)> |