R-Type
Distributed multiplayer game engine in C++
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RoomManager.hpp File Reference
#include <memory>
#include <mutex>
#include <unordered_map>
#include "server/Rooms/Matchmaking/MatchmakingService.hpp"
#include "server/Rooms/RoomManager/IRoomManager.hpp"
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Classes

class  server::RoomManager
 Manages all game rooms and matchmaking. More...
 

Namespaces

namespace  server
 

Typedefs

using server::RoomCreatedCallback = std::function< void(std::shared_ptr< Room >)>