R-Type
Distributed multiplayer game engine in C++
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ProjectileCreatedEvent.hpp File Reference
#include <cstdint>
#include "server/Events/GameEvent/GameEvent.hpp"
Include dependency graph for ProjectileCreatedEvent.hpp:

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Classes

class  server::ProjectileCreatedEvent
 Event triggered when a new projectile is created in the game. More...
 

Namespaces

namespace  server