R-Type
Distributed multiplayer game engine in C++
Loading...
Searching...
No Matches
PendingDestroy.hpp File Reference
#include "IComponent.hpp"
Include dependency graph for PendingDestroy.hpp:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  ecs::PendingDestroy
 Marker component indicating entity should be destroyed. More...
 

Namespaces

namespace  ecs
 Maximum number of distinct component types supported by the Registry.
 

Enumerations

enum class  ecs::DestroyReason { ecs::OutOfBounds = 0 , ecs::Killed = 1 , ecs::Expired = 2 , ecs::Manual = 3 }
 Reason why an entity is being destroyed. More...