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R-Type
Distributed multiplayer game engine in C++
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#include <fstream>#include <memory>#include <nlohmann/json.hpp>#include <optional>#include <string>#include "common/ECS/Components/MapData.hpp"

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Classes | |
| class | map::MapLoader |
| Utility class for loading map configurations from JSON files. More... | |
Namespaces | |
| namespace | map |